![]() ![]() The handling is so simple it feels to me like all assists are permanently on. At one point the in Grid 2 mechanic had the gall the say "I have set up the car just the way you like it"! No Codemasters, I was NOT given any option and this is absolutely NOT the way I like it. ![]() Nor are there even options to adjust sensitivity/deadzone etc of a Xbox 360 controller. Shamefully there are NO options to set up your car handling before each race. You no longer have the option of turning driving assists on or off. Are Codemasters determined to market their games now to only the most casual of drivers? It seems so. ![]() But I find the similarities between Showdown and Grid 2 deeply unsettling. I assumed arcade Dirt Showdown was an aberration. While Codemasters have always made driving games that sim drivers like to scoff at, they had a gift in pleasing both the most casual players and those who wanted the middle ground: realistic handling without requiring a wheel and clutch (stick shift) to play. ![]() For me, being neither a casual nor a sim racer, I still love tinkering with Dirt 3 suspensions, brake bias and downforces. I still remember the TOCA and Colin McCrae Rally series with great fondness, and the relatively recent Dirt 3 remains a firm favourite. I still remember the TOCA and Colin McCrae Rally series with great fondness, and Codemasters have been making great driving games for decades. Codemasters have been making great driving games for decades. ![]()
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